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6.3 Collaborative Games
Collaborative games encourage participants to collectively build shared understanding, trust, and team spirit. These games can be used for:
6.5 Decision Modelling and Analysis
Decision modelling shows how repeatable business decisions are made. Decision analysis formally assesses a problem and possible decisions to determine the value of alternate outcomes under
4.3 POA and Agile Planning Horizons
Organizations have adopted the key tenets of agile at all levels of planning and decision-making. In constant and rapidly changing environments, organizations need to respond to opportunities.
6.8 Focus Groups
A focus group is used to elicit ideas and opinions about a specific product, service, or opportunity, in an interactive group environment. The participants, guided by a moderator, share their
6.14 Non-Functional Requirements Analysis
Non-functional requirements (NFR) analysis examines the requirements for a product that defines how well the functional requirements must perform. It specifies criteria that can be used to judge
6.15 Personas
Personas are used to understand and empathize with customers, to align the solution with customer needs, or to fully understand the problems to be solved. As a profile of a customer, personas are
6.19 Product Roadmap
Product Roadmap is a strategic, visual tool used to communicate direction and progress towards the vision for a solution or initiative. It measures progress against that vision by achieving the
6.22 Risk Analysis and Management
Risk Analysis and Management identifies areas of uncertainty that could negatively affect value and analyzes and evaluates those uncertainties. It also develops and manages ways of dealing with
6.25 Story Mapping
Story Mapping is used to assist in creating an understanding of product functionality and the flow of usage, and to assist with prioritizing product delivery.